Scoobidoobidoo

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YOU DON’T WANT TO LOVE THIS, BUT YOU WILL. ALTHOUGH SCOOBY-DOO FALLS FAR SHORT OF BECOMING THE “BLAZING SADDLES” OF GENERATIONS X, Y AND Z, IT IS HARD TO RESIST IN ITS MORONIC CHARMS.

JUST FAST, FRENETIC AND FUNNY ENOUGH TO AMUSE BOTH NEW FANS AND LONGTIME DEVOTEES OF THE CHARACTERS WHO HAVE INSPIRED MORE THAN 30 YEARS WORTH OF ANIMATED TV EPISODES AND MADE-FOR-VIDEO FEATURES.

THE FILM’S TECHNOLOGICAL SELLING POINT — HAVING A COMPUTER-ANIMATED SCOOBY IN A MOSTLY LIVE-ACTION WORLD — IS STRANGELY UNIMPRESSIVE. IN FACT, IT’S VIRTUALLY UNNOTICEABLE: A TESTAMENT PERHAPS TO THE AUDIENCE’S INCREASING KNOWLEDGE THAT IN TODAY’S CG-DRI

THE BEST THING YOU CAN SAY ABOUT SCOOBY-DOO IS THAT MATTHEW LILLARD MAKES A REALLY, REALLY GOOD SHAGGY.

MOSTLY, THE PLOT IS BUSY AND INCOMPREHENSIBLE AND THE ACTION SEQUENCES DIRECTED WITH ALL THE ART OF A DETONATION.

WARNER BROS. IS PRESUMABLY AIMING THIS MOVIE NOT AT CHILDREN BUT AT FULL-GROWN DOPERS WITH BAD MUNCHIES GLUED TO THE CARTOON NETWORK. DUDE, PASS THE SCOOBY SNACKS.

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